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rakuda

Joined: 27 Jun 2006 Posts: 656 Location: US
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Posted: Wed Oct 17, 2007 10:10 pm Post subject: |
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The top figure that appears to be somewhat floating in water is an interesting effect.
Brian |
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The Bone Doctor Administrator

Joined: 28 Dec 2006 Posts: 1375
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Posted: Fri Oct 19, 2007 11:54 am Post subject: Better With Ice |
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The to get back in the game here.
Your absence has been noted.
You are missed. |
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Sat Oct 20, 2007 5:47 am Post subject: |
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Jonas - no problem about your english.... I'm not that good at it myself... Thank you for your words. These are all made with photoshop... I'm not sure i should get into it myself, at this level. I think it is best to wait until you've reached a certain level of understanding and than start using other mediums... Those sketches (the digital ones) were made to experience different tools, so ... i think i can't tell how fast will they take from start til finish with a streight target... I think it is best not to hurry that much and see what photoshop tools and brushes can do
BrianGilman - thank you! I've noticed that, but is kind of late to modify something now. I'm moving on and never look back. I've made a decision a long time ago never to stick on a single drawing but rather do the same thing again if i have to.
Howie - thanks for the advice. You are right about flipping the canvas - it does help you regain your objectivity on your work. I'll try doing more of these environments a s a p.
rakuda - Thank you! Now that i look at it once again is not as good as i thought it would be, but... mistakes pave the road to knowledge.
Mr. Mentler - I really need to get back in the game. I just had to get over a lot of troubles with school, some place to live, a computer.... a lot of stuff... But now i'm back! And have to catch up! Thank you... A lot!
digital soon
Last edited by Icey on Fri Nov 30, 2007 12:56 pm; edited 1 time in total |
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Windmaker

Joined: 18 Jul 2006 Posts: 86 Location: Sofia, Bulgaria
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Posted: Sat Oct 20, 2007 4:27 pm Post subject: |
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I like the middle one the most. It's kinda cute. In a morbid... cadavery kinda way... But sill, great rendering! I'm a sucker for such backgrounds. Simple yet very effective in making the drawing pop out.
Post more:) |
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Mon Oct 22, 2007 7:42 am Post subject: |
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Windmaker - thank you. You are right about the backgrounds... Wish i knew more about them
here is something digital
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Thu Oct 25, 2007 2:24 pm Post subject: |
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Last edited by Icey on Fri Nov 30, 2007 12:57 pm; edited 1 time in total |
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Thu Nov 01, 2007 7:26 am Post subject: |
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Jonas
Joined: 11 Oct 2007 Posts: 247 Location: Finland
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Posted: Fri Nov 02, 2007 2:21 am Post subject: |
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Wonderful picture! Sympathetic fellow. I can feel him/her/other taking first steps uncertainly. Hands like with oldman walking on ice. Knees locked together. Hectic breathing! Suddenly strange noise somewhere near!Head turned to see something more spooky...
I would like to see you continue with this if possible. Ankles and wrists could be defined clearer. More height to canvas.(for feet)
Backgroud is very good but it´s loose. I don´t know how to work with PS but somehow the character needs more same style. Same kind of texturing all around image. And maybe more reflecting colours from environment. I guess you did know these allready. I don´t mean to bother but this(your work) is so intresting.
This is my favourite. He works with Photoshop too. Daniel Dociu. Great sketches too. I´m still looking for my head, which blew off when I saw these first time.
Here is textures used everywhere:
http://www.tinfoilgames.com/popup.html?images/gallery/prince_full.jpg
His homepage:
http://www.tinfoilgames.com/index.php
Jonas |
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Loony_lost
Joined: 29 Dec 2004 Posts: 91 Location: France
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Posted: Fri Nov 02, 2007 3:56 am Post subject: |
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love your new works your last traditionnals drawings are awesome and your recent CG show us important progress . thx for sharing! _________________ .SATORI. |
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Sun Nov 04, 2007 9:39 am Post subject: |
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Jonas - thanks man! Daniel Dociu is one of my heroes... I'm proud to say that some time ago he gave me quite good advices... I stil have them saved and i review them when i get the chance. You are right about the background. But i won't worry about that right now... I need not to be scared about my final image - because i am right now... I need to make as many mistakes as i can so that this feeling goes away and i will be free to create again... It's a mess in my head... i know... Thanks for droping by! Much appreciate it!
Loony_lost - Thank you! Glad to be noticed... I'm plaing to get it further.
Last edited by Icey on Fri Nov 30, 2007 12:57 pm; edited 1 time in total |
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june
Joined: 30 Oct 2007 Posts: 3 Location: Wuhan
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Posted: Mon Nov 05, 2007 8:18 am Post subject: |
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The pic is not bad,but the background is...what does you want to express ? _________________ ipod converter
ipod converter |
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Wed Nov 07, 2007 3:43 pm Post subject: |
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Hey june!
The background is just a fast thing to contrast the picture a little... I know it is messy and has nothing attractive, but.... i'm very bad with backgrounds...
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Icey BoneMaster
Joined: 07 Sep 2004 Posts: 699
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Posted: Mon Nov 12, 2007 1:00 pm Post subject: |
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still can't paint right......maybe in with practice....
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Jonas
Joined: 11 Oct 2007 Posts: 247 Location: Finland
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Posted: Mon Nov 12, 2007 2:06 pm Post subject: |
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Good prosessing. Odd dude but better construction. To me this is quite well painted. You did also these bugs! It must be a long way creating new univese with everything new. I guess I would try paint something closer. LIke studies from scketchbooks.
Keep it burning! And roads open!
Jonas |
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cas

Joined: 08 Sep 2004 Posts: 748 Location: Zürich, Switzerland
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Posted: Tue Nov 13, 2007 7:23 am Post subject: |
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I'm impressed too, Icey!
I've been meaning to try some digital character work, also. Inspired by your work.
It's good to see that you've placed the creature in an environment. I would consider adding more shadow to the right side of the creature to bring out more form.
Also, to create a more realistic environment you could add a gradient to your background with the light brightest in the top-left; falling off to bottom-right. As in reality, the space closest to the light-source will be brighter than further away.
Great work!
Chris _________________ solarski-studio.com |
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